Lin, Zidong, Sommer, Bjorn and Ahmed-Kristensen, Saeema, 2021, Journal Article, IoT product pleasurability - Investigating the pleasurable user experiences between conventional products and IoT products through watches Interactivity and Game Creation, 367 (1). pp. 394-408. ISSN 1867-8211
Oakley, Peter, 2015, Book Section, Digital Crafting: Re-evaluating Promises and Pitfalls In: Cho, Hyejoung, (ed.) Making Futures Korea:. Cheongju International Craft Biennale Committee, Cheongju, pp. 167-174.
Pourshahrokhi, Narges, Sun, Yitong and Asadipour, Ali, 2024, Book Section, Commercial and research-based wearable devices in spinal postural analysis: A systematic review In: Ferraro, Venere, Covarrubias, Mario, Zdravevski, Eftim, Pires, Ivan Miguel, de Almeida, José Manuel Marques Martins and Gonçalves, Norberto Jorge, (eds.) IoT Technologies and Wearables for HealthCare: 10th EAI International Conference, HealthyIoT 2023, and 4th EAI International Conference, HealthWear 2023, Bratislava, Slovakia, October 24–26, 2023, Proceedings:. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering . Springer. ISBN 978-3-031-71911-0
Choi, Christina and Fischer, Kelly, 2024, Conference or Workshop, Mixed reality in physical rehabilitation, opportunities and challenges at Applied Human Factors and Ergonomics International Conference, Nice, France, 2024-07-22 - 2024-07-26.
Blees Luxemburg, Rut, 2016, Art or design object, SILVER FOREST
Golding, Johnny and Reinhart, Martin, 2019, Show, Exhibition or Event, Data Loam: Sometimes Hard, Usually Soft - Uber die Zunkunft der Wissens-systeme und die Stofflichkeit von Information