Lin, Zidong, Sommer, Bjorn and Ahmed-Kristensen, Saeema, 2021, Journal Article, IoT product pleasurability - Investigating the pleasurable user experiences between conventional products and IoT products through watches Interactivity and Game Creation, 367 (1). pp. 394-408. ISSN 1867-8211
Oakley, Peter, 2015, Book Section, Digital Crafting: Re-evaluating Promises and Pitfalls In: Cho, Hyejoung, (ed.) Making Futures Korea. Cheongju International Craft Biennale Committee, Cheongju, pp. 167-174.
Pourshahrokhi, Narges, Sun, Yitong and Asadipour, Ali, 2024, Book Section, Commercial and research-based wearable devices in spinal postural analysis: A systematic review In: Ferraro, Venere, Covarrubias, Mario, Zdravevski, Eftim, Pires, Ivan Miguel, de Almeida, José Manuel Marques Martins and Gonçalves, Norberto Jorge, (eds.) IoT Technologies and Wearables for HealthCare: 10th EAI International Conference, HealthyIoT 2023, and 4th EAI International Conference, HealthWear 2023, Bratislava, Slovakia, October 24–26, 2023, Proceedings. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering . Springer. ISBN 978-3-031-71911-0 Item availability may be restricted.
Blees Luxemburg, Rut, 2016, Art or design object, SILVER FOREST
Golding, Johnny and Reinhart, Martin, 2018, Show, Exhibition or Event, Data Loam: Sometimes Hard, Usually Soft - Uber die Zunkunft der Wissens-systeme und die Stofflichkeit von Information