Number of items: 15.
Knöll, Martin, Moar, Magnus, Boyd Davis, Stephen and Saunders, Mike,
2014,
Book Section,
Spontaneous Interventions for Health: How Digital Games May Supplement Urban Design Projects
In:
Brooks, A.L.,
Braham, S. and
Jain, L.C., (eds.)
Technologies of Inclusive Well-Being: Serious Games, Alternative Realities, and Play Therapy.
Studies in Computational Intelligence, 536
.
Springer, Berlin, pp. 245-259.
ISBN 978-3-642-45431-8
Korallo, Liliya, Boyd Davis, Stephen, Foreman, Nigel and Moar, Magnus,
2013,
Book Section,
Human-Centric Chronographics:Making Historical Time Memorable
In:
Huang, Weidong, (ed.)
Handbook of Human Centric Visualization.
Springer, New York, pp. 473-512.
ISBN 978-1-4614-7484-5
Korallo, Liliya, Foreman, Nigel, Boyd Davis, Stephen, Moar, Magnus and Coulson, Mark,
2012,
Journal Article,
Do challenge, task experience or computer familiarity influence the learning of historical chronology from virtual environments in 8–9 year old children?
Computers and Education, 58 (4).
pp. 1106-1116.
ISSN 0360-1315
Item availability may be restricted.
Korallo, Liliya, Foreman, Nigel, Boyd Davis, Stephen, Moar, Magnus and Coulson, Mark,
2012,
Journal Article,
Can multiple “spatial” virtual timelines convey the relatedness of chronological knowledge across parallel domains?
Computers and Education, 58 (2).
pp. 856-862.
ISSN 0360-1315
Item not available from this repository.
Parry, Nye, Bendon, Helen, Boyd Davis, Stephen and Moar, Magnus,
2009,
Conference or Workshop,
Moving tales, exploring narrative strategies for scalable locative audio drama.
at ISEA09 International Symposium on Electronic Art, Queens University, Belfast, 23 Aug - 1st Sept 2009.
(Unpublished)
Preview
Boyd Davis, Stephen, Moar, Magnus, Jacobs, Rachel, Watkins, Matt, Shackford, Robin, Oppermann, Leif and Capra, Mauricio,
2009,
Book Section,
Art and technology for health.
In:
Dwivedi, Ashish N., (ed.)
Handbook of research on information technology management and clinical data administration in healthcare.
IGI Global., Hershey, PA, pp. 616-630.
ISBN 9781605663562
Korallo, Liliya, Foreman, Nigel, Boyd Davis, Stephen, Moar, Magnus and Molife, Peter,
2009,
Conference or Workshop,
Using VEs to enhance chronological understanding of history in middle school children.
at Cognitive Psychology Section Annual Conference, University of Hertfordshire, 1-3 September 2009.
(Unpublished)
Item not available from this repository.
Skinner, Penelope, Parry, Nye, Bendon, Helen, Moar, Magnus, Boyd Davis, Stephen, Collingwod, Faith and Mortimer, Jeremy,
2008,
Show, Exhibition or Event,
Scratch.
Item availability may be restricted.
Foreman, Nigel, Boyd Davis, Stephen, Moar, Magnus, Korallo, Liliya and Chappell, Emma,
2008,
Journal Article,
Can virtual environments enhance the learning of historical chronology?
Instructional Science, 36 (2).
pp. 155-173.
ISSN 0020-4277
Item not available from this repository.
Parry, Nye, Bendon, Helen, Boyd Davis, Stephen and Moar, Magnus,
2008,
Book Section,
Locating drama: a demonstration of location-aware audio drama.
In:
Spierling, Ulrike and
Szilas, Nicolas, (eds.)
Interactive storytelling : First Joint International Conference on Interactive Digital Storytelling, ICIDS 2008 Erfurt, Germany, November 26-29, 2008, proceedings.
Lecture notes in computer science
(5334).
Springer, Berlin, pp. 41-43.
ISBN 9783540894247
Item not available from this repository.
Boyd Davis, Stephen, Jacobs, Rachel, Moar, Magnus and Watkins, Matt,
2007,
Book Section,
Exploring the subjective city.
In:
Borries, Friedrich von,
Walz, Steffen P. and
Böttger, Matthias, (eds.)
Space time play: computer games, architecture and urbanism: the next level.
Birkhäuser, Basel.
ISBN 9783764384142
Item not available from this repository.
Boyd Davis, Stephen, Moar, Magnus, Jacobs, Rachel, Watkins, Matt, Capra, Mauricio, Shackford, Robin and Oppermann, Leif,
2007,
Book Section,
Mapping inside out.
In:
Magerkurth, Carsten and
Röcker, Carsten, (eds.)
Pervasive gaming applications: a reader for pervasive gaming research.
Shaker, Aachen, pp. 199-226.
ISBN 9783832262242
Item not available from this repository.
Boyd Davis, Stephen, Moar, Magnus, Jacobs, Rachel, Watkins, Matt, Riddoch, Chris and Cooke, Karl,
2006,
Journal Article,
'Ere be dragons: heartfelt gaming.
Digital Creativity, 17 (3).
pp. 157-162.
ISSN 1462-6268
Item not available from this repository.
Boyd Davis, Stephen, Moar, Magnus, Jacobs, Rachel, Watkins, Matt, Riddoch, Chris and Cooke, Karl,
2006,
Book Section,
'Ere be dragons: heart and health.
In:
Strang, T.,
Cahill, V. and
Quigley, A., (eds.)
Pervasive 2006.
Springer, pp. 157-164.
ISBN 3000184112
Item not available from this repository.
Moar, Magnus and Boyd Davis, Stephen,
2005,
Book Section,
The amateur creator.
Creativity and Cognition Conference, London, 12-15 April, 2005.
Creativity and Cognition Studios, pp. 158-165.
ISBN 1-59593-025-6
Item not available from this repository.
This list was generated on Thu Nov 21 17:00:13 2024 UTC.